The Object Scaling Tool
subLIMINAL » Devlog
Scaling Beyond My Limits
By: Garrett Johnston
-The Initial Tool-
-The Switcharoo-
-The Movement Implementation-
Based on insightful feedback, it became clear that introducing a way to move objects forward and backward was crucial. This enhancement not only elevates gameplay but also unlocks a lot of possibilities for exciting puzzle designs, expanding the creative potential within the game.
Overall, this was a very difficult but valuable learning experience. The creation of this mechanic definitely improved my skills in programming and the tool was really fun to see in action after all the effort. The tool is still a work in progress and has some bugs but I look forward to its polished end result.
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Status | In development |
Authors | nerdygaytor, jjdeglow, GaryWestSide, nrposey14, DBree28, Alice V |
More posts
- The Power of ScalingJul 11, 2023
- How Bugs are FixedJul 03, 2023
- Unity Glitch Shader ProgressJun 20, 2023
- The Endless Maze: How It's GoingJun 13, 2023
- Color Panel Puzzle - Simple Scripting and Thoughts.Jun 06, 2023
- How it was made: Lamp ModelJun 02, 2023
- How it was made: Office ChairMay 30, 2023
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